Every Wednesday night in my restaurant, we play game ji-yeong squid. This is a Korean game of catch and retrieve. Everyone is standing in a line and trying to catch a squid in the water. As the game goes on, everyone learns a new level of self-awareness. We’re trying to learn how to think as other people, rather than just how to catch a squid.
The other day I watched a video of a young lady playing ji-yeong squid. She was a bit of a social butterfly and I was quite impressed at her self-awareness. She was able to recognize that the water was too warm and she knew to change the temperature of the water. How well this is done, I do not know.
I think the most important part of that video is the point that she could see the problem and was able to make a change. I think that is the part of the game that most struck me. It was a good example of people learning to think as the other person.
Another part of the game that I have trouble imagining at all is how the game works. It doesn’t just make the players swim, it requires them to swim. There is an element of skill involved in swimming and it’s not just a matter of being able to swim faster with the same stroke. The game is so complex that it requires a great deal of thought. A huge part of that thought is the game is taking in the way the players are swimming.
This game had a lot of flaws in its design, but I think it had a lot of potential. I don’t know how the game was designed to work, but I think it was designed to force the player to think about some very important aspects of the game. It was designed to bring the player into the world of ji-yeong squid. That is, the game is designed to force the player to make some important decisions about what they’re doing in the game.
The game is designed to force the player to think about these important decisions. We get to see the world through the eyes of a young squid. So, in that regard, I think this game is a perfect example of how a game can force the player to think about important things.
You can play ji-yeong squid on a computer, the Wii, or a console via this game’s online multiplayer. To play, you need to purchase a specific amount of squid points in the game. There is an optional feature that lets you play squid with your friends, though you will have to buy squid points from the game itself, not the online multiplayer.
In this game you are trying to kill squid and keep squid alive. What makes this game so different to an ordinary squid-killing game is that you can’t be killed by your friends, or even the computer. Your squid points are not really worth anything. They’re just there as a way to keep squid alive. The other way you can be killed is by the “flesh” in the game, but you can only kill squid with this method.
I was planning to play this game, but because of the online requirement I just bought squid points and never played it. I am still planning to play it though, and there is nothing bad about its online requirement because it will make squid points worth it.
It seems like there is a new game out there that has squid points, so I would really recommend spending the time to play it.