this month’s Forbidden West game is the game of the month! The game of the month is the one thing we all talk about a lot. We say it in meetings, we talk about it at parties, we talk about it on the street, and we talk about it on our blog.
The theme for this is that we are forbidden to talk about it. After a few weeks of this, we’re not allowed to discuss it. This is just a very special month. We’re the lucky ones.
And, you can’t say the same about the Forbidden West game I mentioned earlier. We are the only ones allowed to talk about it. We just can’t talk about it.
So, Forbidden West is the sequel to our first game (a prequel, really), which was a game about three friends at an inn. It was set in a different time, different location, and played with a different group of friends. Forbidden West is set in the same location, but with the same three friends. The two games are very similar in their combat style, but Forbidden West is more interactive, so you can fight each other in more ways.
We’re still trying to figure out exactly what we were told about Forbidden West before we had to shoot the last of our six friends in the face. But I suspect it was something like: “Do not attack the first one who asks you to attack the second one. If you attack one of them, that means the second one will attack you and you will die. The first one will die too, but you won’t die.
So our quest was to take out ten Visionaries before someone noticed that there was only six of them and killed them all. This was the first time we had encountered a group of Visionaries, and we were very impressed with the fact that this is a game that doesn’t have any giant bosses or a lot of cutscenes. We were also very impressed with the fact that it was so easy.
We found that the biggest challenge was clearing out all the Visionaries before their leader got to them. But after fighting them for a while we were able to take them out quickly. The first one we took down was the leader, who was holding on to his gun while he was running away from us. The first of the big bosses, the one with the red cape and giant axe, was also easy to take down.
The game is also very open to exploration. We took a bunch of screenshots of the maps we cleared and they tell you exactly where the boss is, and how to get to it. It also tells you how to get past security and get to the leader. We found that the game was a blast to play through.
The best part of the game is the story. It is told through a sequence of events that lead up to the story. It is one of those games where you feel like you are on the edge of your seat, and the story comes a bit too quick and a bit too easy. But it makes up for it by letting you think for yourself and make decisions. The story really is the most interesting part of the game.
The story is a strange amalgam of elements from classics like the first Sierra outing, the first Fallout game, the first Elder Scrolls game, and even the first Borderlands. The story is not as well fleshed out as the first two games. It is a mystery, a conspiracy, a battle between good guys and bad guys. It is not so much that it has a plot, it is more that it is going on that you can figure out on your own.